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How to Play Euchre

Euchre is a fast 4-player trick-taking game played in two teams of two. Each round, one team calls a trump suit and tries to take at least 3 of the 5 tricks.

What you need

A 24-card deck: 9, 10, J, Q, K, A of each suit. Four players in two partnerships, sitting across from each other.

Setup

  • Deal 5 cards to each player.
  • Flip the next card face-up in the middle — this is the "up-card." Its suit is the proposed trump.

Bowers (the key twist)

When a suit is trump, the two highest cards are the bowers:

  • Right Bower: the jack of the trump suit — highest card in the game.
  • Left Bower: the jack of the same-color suit — second highest, and it counts as trump.

So if hearts are trump, J♥ is the right bower and J♦ becomes a heart for the round.

Calling trump

  1. Starting left of the dealer, each player can order up the up-card suit as trump or pass.
  2. If everyone passes, the up-card is turned down and players get a second chance to name any other suit as trump.
  3. If all four pass twice, redeal.

The team that calls trump is the "makers." A player may also choose to go alone — playing the hand without their partner for bonus points.

Playing tricks

Player left of the dealer leads. You must follow suit if you can; otherwise play anything. Highest trump wins; if no trump is played, highest card of the led suit wins. Winner of each trick leads the next.

Scoring

  • Makers take 3 or 4 tricks: 1 point.
  • Makers take all 5 ("march"): 2 points.
  • Makers fail to take 3 ("euchred"): defenders score 2 points.
  • Going alone and taking all 5: 4 points.

First team to 10 points wins.

Strategy tips

  • Don't call trump without at least 3 trump cards or both bowers — getting euchred is brutal.
  • Lead trump early when strong to pull opponents' trumps out.
  • Remember: the off-color jack is trump too. Don't accidentally throw the left bower away.